Showing posts with label Internet of Things. Show all posts
Showing posts with label Internet of Things. Show all posts

Wednesday

RF24 Home Automation Kits now Available

 RF24 Home Automation Kits now Available

Comes with preconfigured devices, just plug and play!

I've finally decided to put together some electronics kits with preconfigured devices, using the RF24 communication stack. As the system is now very stable and reliable, I think it is about time I started putting devices together and selling them to support future development and designs. 

So with that, I am announcing the opening of my online store at https://tmrautomation.myshopify.com

The current kit will come with a RPi4B and all the attachments like HDMI cable, a case, and power supply along with 3 Arduino Uno R3, 2 temperature & humidity sensors and 1 RBG LED ring, plus of course the RF24 radios. I've also designed some custom PCB shields for everything to just plug into, with power for the radios and extra capacitors, so its super simple to put it all together.

The setup uses Node-Red and RF24Gateway to provide a mesh network that seamlessly links all your devices together, and allows you to add custom devices to the network and/or expand the network by purchasing more devices or setting them up yourself with the Arduino platform.

If they sell, I intend to design more devices to go with the currently available products.

Support is available at https://github.com/TMRh20/RF24-Automation-Systems/wiki

General documentation is available at: https://github.com/nRF24 and more documentation is being created to specifically support the kits.

RF24 Addressing: A review of NRF24L01+ radio addressing
Pipes, Addresses and Acknowledegments


There still seems to be a fair bit of questions, misconceptions and misunderstandings regarding the nature of RF24 radio addressing and how to set up communication scenarios. This is a review of RF24 pipes, addressing and acknowledgements that should provide any user with enough information to set up any supported configuration.



Acknowledgements (ACKs):

The radios support an automatic acknowledgement feature, enabled by default, in which the receiving radio switches into transmit mode after reception, and acknowledges reception of data.

1. A sends to B
2. B responds to A
3. A is now aware that B received the payload successfully

The acknowledgment process is very important to understand, because correct addressing is required for this feature to function properly.




Simplest Explanation/Rules of Addressing (Using ESB/Auto-Ack):

1. When using Auto-Ack, every radio can utilize a maximum of 6 unique addresses at once, which other radios can send data to.

2. Each address is assigned to a logical "pipe", and each radio has only 6 pipes that can be assigned addresses.

3. Since auto-ack implies a bi-directional communication channel, each address/pipe can only support communication to a single radio using acknowledgements. If two or more devices send data to a single pipe/address, auto-ack should be disabled to prevent ACK spamming and erroneous acknowledgements.
   Exceptions:
   a: Disabling Auto-Ack - This prevents excessive spamming of acknowledgements and errant acknowledgement.
   b: Timing of Transmissions - Using a token-ring style network or other method of preventing simultaneous transmissions would allow multiple radios to send data to the same pipe/address while maintaining the reliability of acknowledgements.

Note: At 1MBPS, a transmission can take up to 85ms or so, and overlapping transmissions are likely with any significant traffic

4. Per manufacturer design, the addresses assigned to pipes 1-5 must be the same, except for a single byte.



Basic Scenario - One to One Communication with AutoAck:

For purposes of standardization and to allow the system to be scaled, it is generally recommended to use two radio addresses. With auto-ack disabled, a single address can be used for all radios, or groups of radios.


Code:
Radio #1:
byte address_1[] = {0xCC,0xCC,0xCC,0xCC,0xCC};
radio.openReadingPipe(1,address_1);
Radio #2:
byte address_2[] = {0xC3,0xCC,0xCC,0xCC,0xCC};
radio.openReadingPipe(1,address_2);


Process - Radio #1 sending to Radio #2:

1. Radio #1 opens pipe 0 for writing (and internally, reading) using address of Radio #2 (CCCCCCCCC3)
2. Radio #2 receives the data on the first attempt, and (internally) opens a writing pipe using its own address (CCCCCCCCC3) and sends an acknowledgement back to Radio #1
3. Radio #1 receives the ACK, so does not engage in a series of timed retries





Basic Scenario - One to One or Many to Many Communication with Multicast:

With AutoAck disabled, radios can share the same address, and the system can still be scaled to support any number of devices.

Code:
byte address_1[] = {0xCC,0xCC,0xCC,0xCC,0xCC};
radio.setAutoAck(0);
radio.openReadingPipe(1,address_1);

In this situation, any radio can send a message to all other radios sharing the same address:

Code:

radio.stopListening();
radio.openWritingPipe(address_1);
radio.write(&data,sizeof(data));
radio.startListening();





Simple Mesh Scenario - Five-to-Five Communication with AutoAck:




In the above scenario any radio can send or receive data from any other radio in the mesh, thus creating a 'true mesh' of 5 nodes.

Radio #1 will always open a writing pipe using the address assigned to pipe#1 of the recipient.
Radio #2 will always open a writing pipe using the address assigned to pipe#2 of the recipient.
Radio #3 will always open a writing pipe using the address assigned to pipe#3 of the recipient.
... and so on

Process Confusion:
In this example of addressing, if Radio#2 and Radio#3 were to both open a writing pipe to Radio#1 using the same pipe/address, there would be confusion with acknowledgements. Radio#1 will respond to both devices with acknowledgements, since they have both opened a writing and reading pipe using the same address.




Complex Network/Mesh Scenario - Many-to-Many Communication with AutoAck:


As can be seen, this format of addressing is very similar to creating sub-nets with IPV4 addressing, except here we are using HEX instead of decimals, and there are 5 bytes per address instead of 4. Each radio is linked as shown in the image below, and each radio has a unique communication channel (pipe/address combination) to use when communicating with any of its parent or child nodes.

Due to the correlation of addresses and associated topology, each radio only needs to be aware of its parent and child nodes. Any traffic sent to a given node will either be a: Accepted b: Routed to parent c: Routed to a child

Address configuration, routing etc, can be managed very simply by masking and bit-shifting.





In the above example, pipe0 is NOT assigned a reading address, leaving it available to be used for broadcast or multicast. With AutoAck disabled on a single pipe, or by using selective acknowledgements, all radios or groups of radios can share an address, thus all radios will receive all messages sent to that address.

See the RF24Network Documentation and Source Code for more information regarding this type of configuration.



Summary:

In many low-throughput situations, the radios will appear to function correctly even with improper addressing, and may not cause any obvious problems, however, performance and functionality will most certainly be affected.

In any situation where reliability and acknowledged payloads are important, proper addressing and an understanding of the underlying processes behind acknowledged payloads is very important.



ENC28J60 Network Modules, Arduino and the Internet of Things (IoT):

An experiment, overview and analysis of TCP/IP networking with Arduino Ethernet

The module in question was sent to me by the friendly people at ICStation.com , in exchange for a review of the module itself.

Video Review:


ENC28J60 Mini Network Module:
http://www.icstation.com/images/big/productimages/4060/4060.JPG
  • 3.3V operation
  • Create a mini Arduino Web Server or Client
  • Plugs into your home router or modem just like a computer

    The uIP TCP/IP stack is software driven, while the ENC28J60 module handles the data mainly at the network (Ethernet) level. One main difference between UIPEthernet and the official Arduino Ethernet library is the need to keep the TCP/IP stack updated via software with the ENC28J60.

    Hardware: 

    The ENC28J60 was very easy to wire up, using the default SPI pins shown at http://arduino.cc/en/Reference/SPI along with the VCC and Ground pins.

    The device seems to work ok connected to the 3.3v output of the Arduino, but it seems best to use an external power supply or battery
    .

    Software:

    Two main libraries appear to be available: Ethercard and the UIPEthernet libraries. This post will focus on usage via UIPEthernet, since it shares a common API with the official Arduino Ethernet library.

    I am using the UIPEthernet library and examples found at: https://github.com/TMRh20/arduino_uip/tree/fix_errata12

    In attempting to utilize the modules and UIPEthernet for creating a simple webserver, I ran into a number of issues with data being sent or received incorrectly. Over a number of days, and benefiting from the information gained in building the RF24Ethernet library, I have been working to improve UIPEthernet, and also created some examples to demonstrate the issues and current usage.

    (A pull request has been made regarding these suggested changes to the main library)

    Overview of Library Changes (At the time of this post):
    Changes:
    • Introduce client.waitAvailable(); function  - Ensures the IP stack is processing incoming data while waiting for incoming data for a maximum defined duration in milliseconds: client.waitAvailable(3000);
    • Introduce Ethernet.update(); function - Allows user applications to ensure the IP stack is processing data while delaying or performing other tasks: Ethernet.update();
    • Perform additional processing of data while calling client.available();
    • Per testing, reduce max segment size (MSS) and the receive window to 511 bytes from 512 due to unidentified issue.
    • Reduce number of packets per socket to prevent data loss
    • Re-open the TCP window at timed intervals when data has not been sent or received on an open connection to prevent stalling during large downloads
    • Fix for outgoing data corruption
    • Force application to wait while writing data 
    • Better TCP window handling
    • Other minor changes, add examples
    Changes - Technical Summary:

    The first changes introduced added some new functionality, geared towards a software driven IP stack.  With the addition of additional processing and the Ethernet.update() function, the IP stack is more responsive to ICMP requests etc.

    The new examples included with my branch of the library clearly demonstrate some of the issues I encountered when attempting to create a simple web client and/or web server. The first issue I noticed involved the device crashing or stalling, and then failing to reconnect or respond to pings. Testing indicated that the hardware itself was still responding and receving packets, so the issue seemed to be software based. These issues mostly seem to be addressed in the fix_errata12 branch, but testing via large dowloads from a web server indicated there were still some remaining issues, mostly surrounding data corruption and flow control.

    Most of the remaining changes attempt to address issues with corrupted or out of sequence data, and to manage the flow of data better. In some situations, for example, web servers will send TCP payloads equal in size to 1/2 of the TCP Max Segment Size (MSS) which causes problems with flow control. The IP stack will now only close the TCP window if data is being received fast enought to do so, which appears to reduce issues with these transfers. The main issues come when a sending device sends only 1/2 MSS, and the recipient closes the window. The library will now count individual bytes in memory vs packets with data in them, and only close the TCP window if the assigned data buffers are completely full.

    Testing has been very successful, with the device demonstrating full functionality for extended periods of time, downloading 70+MB of data without any errors detected in the data or hardware. The new web server examples and HttpClientTest.ino example seem to be good displays of the current capabilities and error free operation, and can be used to demonstrate the issues, when used with the original library code, or when changes are reverted.

    Summary:
     
    The mini ENC28J60 modules are an inexpensive and effective way to add internet connectivity to any Arduino project, and their size make them very suitable for use with Arduino.

    I found the hardware itself to be very reliable and easy to use, although there seemed to be a few minor issues with the related Arduino library (UIPEthernet) that was tested.
    As noted, I have submitted some workarounds/fixes for review and possible integration into the main library at the time of this post, so users are encouraged to use the library linked above.

    ICStation.com:

    A big thank you to www.ICStation.com for sending me this product, as well as being very patient.

    It has been a number of months since I actually received it, but their small contribution has lead to the creation of the RF24Ethernet TCP/IP Radio Network library, and some potential improvements to the UIPEthernet library. A wealth of Arduino and Raspberry Pi related products, gizmos and devices are available on their website, and their staff seem very friendly.



    RF24Ethernet - For DIY Internet of Things and Home Sensor Networks
    Adding internet connectivity to RF24Networks using nrf24l01+ modules as ethernet cards

    RF24Ethernet, What is it and how does it work?

    For anybody not familiar with my blog, I have done a lot of recent work in improving the radio driver and related network library for NRF24L01+ radio modules, using Arduino and Raspberry Pi or using two or more Arduinos. These very inexpensive and feature-rich devices can be used to create your own home sensor network, with very little cost when compared to most available solutions.

    RF24Ethernet will allow you to use a Raspberry Pi or Arduino as the 'gateway' machine to your network, and lets you connect to your sensors directly, using any device that has a web-browser, whether it is an iPod, PC, etc. or your sensors can connect out to the internet for information.

    Current Libraries:
    RF24 - OSI Layer 2 radio driver for nrf24l01+ modules
    RF24Network - OSI Layer 3 network driver for RF24
    RF24Ethernet - OSI Layer 4 Protocol (TCP/IP) driver for RF24Network
    RF24Mesh - Mesh networking layer for RF24Network (Dynamic config and topology)

    How it works: (Updated)

    The RF24Ethernet library is currently in the testing phase, and uses the UIP TCP/IP stack.
    The library has been modelled after the Arduino Ethernet library, allowing users to create web enabled, wireless devices, without having to learn the RF24 or RF24Network APIs. The addition of a real protocol (TCP) on top of RF24Network provides a level of simplicity, consistency and reliability beyond what was previously possible.

    The IP address of each node needs to be statically assigned. Translation between RF24/RF24Network (MAC) addresses and IP addresses is handled in one of two ways, depending on the configuration. The default configuration uses ARP requests to find the correct node when TCP data is incoming, and users can optionally utilize RF24Mesh to provide MAC/IP translation and/or dynamic address assignment at the network layer.

    Configuration/Testing: (Updated)

    Configuration is now integrated directly into RF24Ethernet, with the RF24Network address specified as the MAC address, and this can be further automated by utilizing the RF24Mesh layer along with RF24Ethernet. Users have the option of creating a static network, or utilizing RF24Mesh to create a dynamic network with nodes capable of moving around physically or utilizing fail-over nodes. The RF24toTUN application running on a Raspberry Pi automatically performs discovery and routing for incoming TCP/IP data, so users only have to configure static IP addresses, and a unique identifier for each node when used with RF24Mesh.

    Setup (Arduino & RPi):
     RPi:
      Install RF24, RF24Network, RF24Mesh & RF24toTUN libraries
      Note: RF24toTUN requires the boost libraries. Run sudo apt-get install libboost1.50-all 
      a: wget http://tmrh20.github.io/RF24Installer/RPi/install.sh
      b: chmod +x install.sh
      c: ./install.sh  (Note: This should be run without sudo or all your base files will belong to root)
    Arduino:
     a:  Install RF24 lib
      c: Install RF24Ethernet library
      d: If using with a RPi, run any of the Getting_Started examples. You should be able to ping and connect to the remote Arduino.
      e: If using with a SLIP interface (non-RPi) :
          1. Run the  SLIP_Gateway.ino example on the Arduino connected to the PC/MAC etc
          2. Run the SLIP_InteractiveServer.ino example on another Arduino.
          3. Once the SLIP interface is configured as per the examples, you should be able to ping and connect to the remote Arduino.


     RF24Ethernet - Setup, config and demo
    The initial proof of concept interface borrowed directly from the SerialIP library, using the uIP TCP/IP stack and uIP proto-sockets/proto-threads. Since testing was very succesful, the library has been developed to provide a simpler user interface, very similar to the Arduino Ethernet library. In its current form, a node running RF24Ethernet can act as a standard TCP server, and can function as a telnet or web server, by modifying the included example.

    How can this be used?

    The possibilities from here are virtually endless, with very inexpensive sensor networks being provided with direct TCP/IP connectivity. One of the more obvious applications involves simple retrieval of information from network or internet sources, such as the time or the current weather. Controlling a connected LED or other attached device can be as simple as opening a bookmark in your browser.
     
    To take things a whole lot further, this could even allow RF24Network to be utilized as a bridge betwen LANs, using sensor networks for emergency commuinications etc, when main connections are down. Testing shows that speeds  across the network are slightly better than or equivalent to a dial-up connection, so it seems to provide a practical solution for low-speed data transfers like sensor data, text-based email or chat.

    Results of Testing:

    The above picture presents an idea of the latency, etc when sending ping requests of varying sizes from the RPi master node to a connected sensor node.

    Documentation/Further Development?
    See http://tmrh20.github.io/RF24Ethernet for available documentation.

    Update Nov24:
    Working with UIP TCP/IP stack has been a bit of a challenge to say the least, but things seem to be coming along nicely. The RF24toTUN library has been updated to route payloads according to the radio MAC address, so integration with RF24Network is coming along nicely. Support for the RPi to send fragmented multicast payloads has been added, so ARP requests are working nicely within RF24Network. This will allow full integration with RF24Mesh, to create a dynamic TCP/IP mesh sensor network if desired, with very little to no configuration needed by the user. I've commited the current code to a new branch (master_dev) to hold the new code until it is cleaned up and more functionality is added. Currently, it only supports incoming data connections as a simple server, and ICMP packets.

    Update Nov30:
    The Server and Client API to match the official Ethernet library is now in place and working for the most part. DHCP, DNS lookups and UDP in generall is not developed yet. There are still some bugs and oddities to work out, but overall, the TCP server and client seem to perform fairly well given the circumstances. Web client and server examples have been included.

    Update Dec 7:
    The library seems to be working very well now, and the API is about 95% complete. Most bugs have been addressed, with only a few minor issues left, generally surrounding timeouts during very large data transfers. The existing examples have been updated, and some new examples have been added, demonstrating a simple web server and interaction with a sensor node via a web browser. Some documentation has also been created and is linked below.

    Update Dec9:
    RF24Mesh has been integrated with RF24toTUN, to provide automated addressing and mesh support for RF24Ethernet. When building RF24toTUN, use 'sudo make install MESH=1' to compile with RF24Mesh support. If using with RF24Ethernet, see the new SimpleServer_Mesh.ino example for usage. An install script has also been created for RPi, to simplify installation of the various libraries.

    Update Dec 14:
    Updated RF24Ethernet to support SLIP or TUN devices as well. This requires RF24Mesh to perform MAC/IP translation. Two new examples have been added, SLIP_Gateway.ino demonstrates how an Arduino can act as a simple USB interface to any device that supports SLIP. SLIP_InteractiveServer demonstrates how to use RF24Ethernet and RF24Mesh with a SLIP or TUN interface.

    Update Dec 28:
    Modified the MAC address format due to issues with standards when using it on RPi/Linux. Modified the timing of uip restarts. Updated RF24toTUN to provide cmd line configuration for all major options including node addressing. Fixes and updates to RF24Network and RF24toTUN seem to have addressed some buggy behaviour.

    Update Dec 30:
    Todays latest updates should be applied along with the latest updates to RF24toTUN and RF24Network. The main change fixes corrupt client requests, which would have been noticed when establishing outgoing connections. The remaining changes revolve around reliability, the order of operations, and the timing of things, and seem to really bring RF24Ethernet closer to a stable, reliable library. 
     
    Update Jan 2, 2015
    This round of updates comes after a very long round of testing and coding. The RF24 library has been updated to provide even better timing, reliability and throughput. Changes to RF24Network improve fragmentation/reassembly. RF24toTUN has been updated to fully support all 3 datarates, and throughput has been improved for all speeds. RF24Ethernet has been updated to provide a timeout for connections, part of better handling for TCP window reopening and failures, and allows users to configure the periodic timer via uip-conf.h to provide faster transfers. These changes bring RF24Ethernet a lot closer to a stable release. Testing shows that these updates provide easily noticeable increases in reliability and speed at all levels, and updating all the mentioned libraries is recommended.

    Update Jan 4, 2015
    Added connection timeouts to recover from hangs during failed client donwloads, which adds improved reliability to the library. Added better TCP window management to prevent those hangs during client downloads, along with configuration options. Documentation updated to include new features and options.

    Update Jan 16, 2015
    Updated to v1.2b - Adds UDP and DNS support along with a pile of fixes and updates. Users should update RF24Network and RF24toTUN along with RF24Ethernet. This will be the final update to this blog post. See the documenation below or check back here at tmrh20.blogspot.com for additional posts.

    See https://github.com/TMRh20 for all related code/library downloads, and http://nrf24.github.io/RF24Ethernet for available documentation.


    Improvements to the nrf_to_nrf Library for Direct Radio Comms with nRF24, nRF52x & nRF54x Radios

     Improvements to the nrf_to_nrf Library for Direct Radio Comms with nRF24, nRF52x & nRF54x Radios Making use of the Radio Interrupt Hand...